![]() ![]() ![]() Should they reach the emblem, the player gets eaten by the skull emblem and loses a life, and the game ends when the player runs out of lives. The strings of balls constantly roll along their tracks toward a skull emblem at the end. Gaps automatically close if the balls at either end of the gap are (or become) the same color, potentially creating chain reaction matching and clearing as new sets of three or more are formed. This clearing creates gaps through which a player may shoot more balls at nearby strings, target bonus fruit, and 'power-up' stones. When three or more balls of the same color match together, they are cleared from the playfield. Players move a ball-shooting frog which always points in the direction of the mouse to aim and fire balls at these strings. As in Zuma, the main objective of Zuma's Revenge! is to clear strings of rolling balls, or 'stones', by matching balls of the same color. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
January 2023
Categories |